Impulse platform

This is one of the elements the player can encounter in JJRacing's circuit.

Variables
Vector Impulse = (0, 0, 1000): impulse force.

Behaviour
This element is a trigger. When the player collides with it, he is added an impulse of 1000 on the z axis (vertical). If the player has previously jumped, both impulses (jump and impulse platform) are added one to another, having a greater impulse given. Its size is variable.

Aesthetic
This surface is represented by a no-collision plane that is slightly tilted at the end of the ramp and with a moving texture that lets the player know that it is going to impulse him in some way.